AI Insights · Timothy · October 2021
Top 5 Sandbox-like Games in Denmark Q3 2021
In Q3 2021, the top sandbox-like games in Denmark saw varied trends in downloads, revenue, and active users, with notable performances from Roblox and Minecraft.
In the third quarter of 2021, the top five sandbox-like games in Denmark exhibited diverse trends across downloads, revenue, and active users. The data, sourced from Sensor Tower, reveals intriguing insights into the performance of these popular apps.
Roblox consistently generated significant weekly revenue, fluctuating between approximately $100K and $125K. The highest revenue was observed in the week of September 6, peaking at around $125K. Weekly downloads for the game ranged from around 3.6K to 5.5K, with a noticeable peak in early August. Active users saw a slight decline from about 399K at the beginning of the quarter to roughly 385K by the end of September.
Minecraft had a steady revenue stream, generally hovering between $12K and $20K per week. Downloads remained relatively stable, ranging from around 880 to 1K per week, with peaks in mid-July and early September. Active users showed a gradual increase, starting from approximately 74K and reaching around 80K by the end of the quarter.
Growtopia experienced lower revenue figures, generally between $200 and $700 per week, with a notable peak of about $956 in the week of September 6. Downloads fluctuated, peaking at 87 in early September. Active users showed a slight decline over the quarter, starting at around 665 and ending at approximately 553.
IMVU: 3D Avatar Creator & Chat saw varied revenue trends, peaking at around $742 in early July and generally staying within the $150 to $670 range. Downloads were relatively stable, with a significant increase to 290 in mid-September. Active users hovered around 3K throughout the quarter, with minor fluctuations.
PK XD: Fun, friends & games displayed an interesting revenue pattern, with a significant spike to approximately $673 in early August. Downloads showed an upward trend, peaking at 828 in mid-September. Active users increased steadily from around 4.2K to over 6K by the end of the quarter.
For more detailed insights and data, visit Sensor Tower.